- /**
- * <a href="http://www.w3.org/TR/html5/the-canvas-element.html">Canvas</a> implementation of the <a href="Shape.html">`Shape`</a> class.
- * `CanvasShape` is not intended to be used directly. Instead, use the <a href="Shape.html">`Shape`</a> class.
- * If the browser lacks <a href="http://www.w3.org/TR/SVG/">SVG</a> capabilities but has
- * <a href="http://www.w3.org/TR/html5/the-canvas-element.html">Canvas</a> capabilities, the <a href="Shape.html">`Shape`</a>
- * class will point to the `CanvasShape` class.
- *
- * @module graphics
- * @class CanvasShape
- * @constructor
- */
- CanvasShape = function()
- {
- this._transforms = [];
- this.matrix = new Y.Matrix();
- CanvasShape.superclass.constructor.apply(this, arguments);
- };
-
- CanvasShape.NAME = "shape";
-
- Y.extend(CanvasShape, Y.GraphicBase, Y.mix({
- /**
- * Init method, invoked during construction.
- * Calls `initializer` method.
- *
- * @method init
- * @protected
- */
- init: function()
- {
- this.initializer.apply(this, arguments);
- },
-
- /**
- * Initializes the shape
- *
- * @private
- * @method _initialize
- */
- initializer: function(cfg)
- {
- var host = this,
- graphic = cfg.graphic,
- data = this.get("data");
- host._initProps();
- host.createNode();
- host._xcoords = [0];
- host._ycoords = [0];
- if(graphic)
- {
- this._setGraphic(graphic);
- }
- if(data)
- {
- host._parsePathData(data);
- }
- host._updateHandler();
- },
-
- /**
- * Set the Graphic instance for the shape.
- *
- * @method _setGraphic
- * @param {Graphic | Node | HTMLElement | String} render This param is used to determine the graphic instance. If it is a
- * `Graphic` instance, it will be assigned to the `graphic` attribute. Otherwise, a new Graphic instance will be created
- * and rendered into the dom element that the render represents.
- * @private
- */
- _setGraphic: function(render)
- {
- var graphic;
- if(render instanceof Y.CanvasGraphic)
- {
- this._graphic = render;
- }
- else
- {
- render = Y.one(render);
- graphic = new Y.CanvasGraphic({
- render: render
- });
- graphic._appendShape(this);
- this._graphic = graphic;
- }
- },
-
- /**
- * Add a class name to each node.
- *
- * @method addClass
- * @param {String} className the class name to add to the node's class attribute
- */
- addClass: function(className)
- {
- var node = Y.one(this.get("node"));
- node.addClass(className);
- },
-
- /**
- * Removes a class name from each node.
- *
- * @method removeClass
- * @param {String} className the class name to remove from the node's class attribute
- */
- removeClass: function(className)
- {
- var node = Y.one(this.get("node"));
- node.removeClass(className);
- },
-
- /**
- * Gets the current position of the node in page coordinates.
- *
- * @method getXY
- * @return Array The XY position of the shape.
- */
- getXY: function()
- {
- var graphic = this.get("graphic"),
- parentXY = graphic.getXY(),
- x = this.get("x"),
- y = this.get("y");
- return [parentXY[0] + x, parentXY[1] + y];
- },
-
- /**
- * Set the position of the shape in page coordinates, regardless of how the node is positioned.
- *
- * @method setXY
- * @param {Array} Contains X & Y values for new position (coordinates are page-based)
- */
- setXY: function(xy)
- {
- var graphic = this.get("graphic"),
- parentXY = graphic.getXY(),
- x = xy[0] - parentXY[0],
- y = xy[1] - parentXY[1];
- this._set("x", x);
- this._set("y", y);
- this._updateNodePosition(x, y);
- },
-
- /**
- * Determines whether the node is an ancestor of another HTML element in the DOM hierarchy.
- *
- * @method contains
- * @param {CanvasShape | HTMLElement} needle The possible node or descendent
- * @return Boolean Whether or not this shape is the needle or its ancestor.
- */
- contains: function(needle)
- {
- return needle === Y.one(this.node);
- },
-
- /**
- * Test if the supplied node matches the supplied selector.
- *
- * @method test
- * @param {String} selector The CSS selector to test against.
- * @return Boolean Wheter or not the shape matches the selector.
- */
- test: function(selector)
- {
- return Y.one(this.get("node")).test(selector);
- //return Y.Selector.test(this.node, selector);
- },
-
- /**
- * Compares nodes to determine if they match.
- * Node instances can be compared to each other and/or HTMLElements.
- * @method compareTo
- * @param {HTMLElement | Node} refNode The reference node to compare to the node.
- * @return {Boolean} True if the nodes match, false if they do not.
- */
- compareTo: function(refNode) {
- var node = this.node;
- return node === refNode;
- },
-
- /**
- * Value function for fill attribute
- *
- * @method _getDefaultFill
- * @return Object
- * @private
- */
- _getDefaultFill: function() {
- return {
- type: "solid",
- opacity: 1,
- cx: 0.5,
- cy: 0.5,
- fx: 0.5,
- fy: 0.5,
- r: 0.5
- };
- },
-
- /**
- * Value function for stroke attribute
- *
- * @method _getDefaultStroke
- * @return Object
- * @private
- */
- _getDefaultStroke: function()
- {
- return {
- weight: 1,
- dashstyle: "none",
- color: "#000",
- opacity: 1.0
- };
- },
-
- /**
- * Left edge of the path
- *
- * @property _left
- * @type Number
- * @private
- */
- _left: 0,
-
- /**
- * Right edge of the path
- *
- * @property _right
- * @type Number
- * @private
- */
- _right: 0,
-
- /**
- * Top edge of the path
- *
- * @property _top
- * @type Number
- * @private
- */
- _top: 0,
-
- /**
- * Bottom edge of the path
- *
- * @property _bottom
- * @type Number
- * @private
- */
- _bottom: 0,
-
- /**
- * Creates the dom node for the shape.
- *
- * @method createNode
- * @return HTMLElement
- * @private
- */
- createNode: function()
- {
- var host = this,
- node = Y.config.doc.createElement('canvas'),
- id = host.get("id"),
- concat = host._camelCaseConcat,
- name = host.name;
- host._context = node.getContext('2d');
- node.setAttribute("overflow", "visible");
- node.style.overflow = "visible";
- if(!host.get("visible"))
- {
- node.style.visibility = "hidden";
- }
- node.setAttribute("id", id);
- id = "#" + id;
- host.node = node;
- host.addClass(
- _getClassName(SHAPE) +
- " " +
- _getClassName(concat(IMPLEMENTATION, SHAPE)) +
- " " +
- _getClassName(name) +
- " " +
- _getClassName(concat(IMPLEMENTATION, name))
- );
- },
-
- /**
- * Overrides default `on` method. Checks to see if its a dom interaction event. If so,
- * return an event attached to the `node` element. If not, return the normal functionality.
- *
- * @method on
- * @param {String} type event type
- * @param {Object} callback function
- * @private
- */
- on: function(type, fn)
- {
- if(Y.Node.DOM_EVENTS[type])
- {
- return Y.one("#" + this.get("id")).on(type, fn);
- }
- return Y.on.apply(this, arguments);
- },
-
- /**
- * Adds a stroke to the shape node.
- *
- * @method _strokeChangeHandler
- * @param {Object} stroke Properties of the `stroke` attribute.
- * @private
- */
- _setStrokeProps: function(stroke)
- {
- var color,
- weight,
- opacity,
- linejoin,
- linecap,
- dashstyle;
- if(stroke)
- {
- color = stroke.color;
- weight = PARSE_FLOAT(stroke.weight);
- opacity = PARSE_FLOAT(stroke.opacity);
- linejoin = stroke.linejoin || "round";
- linecap = stroke.linecap || "butt";
- dashstyle = stroke.dashstyle;
- this._miterlimit = null;
- this._dashstyle = (dashstyle && Y.Lang.isArray(dashstyle) && dashstyle.length > 1) ? dashstyle : null;
- this._strokeWeight = weight;
-
- if (IS_NUMBER(weight) && weight > 0)
- {
- this._stroke = 1;
- }
- else
- {
- this._stroke = 0;
- }
- if (IS_NUMBER(opacity)) {
- this._strokeStyle = this._toRGBA(color, opacity);
- }
- else
- {
- this._strokeStyle = color;
- }
- this._linecap = linecap;
- if(linejoin === "round" || linejoin === "bevel")
- {
- this._linejoin = linejoin;
- }
- else
- {
- linejoin = parseInt(linejoin, 10);
- if(IS_NUMBER(linejoin))
- {
- this._miterlimit = Math.max(linejoin, 1);
- this._linejoin = "miter";
- }
- }
- }
- else
- {
- this._stroke = 0;
- }
- },
-
- /**
- * Sets the value of an attribute.
- *
- * @method set
- * @param {String|Object} name The name of the attribute. Alternatively, an object of key value pairs can
- * be passed in to set multiple attributes at once.
- * @param {Any} value The value to set the attribute to. This value is ignored if an object is received as
- * the name param.
- */
- set: function()
- {
- var host = this;
- AttributeLite.prototype.set.apply(host, arguments);
- if(host.initialized)
- {
- host._updateHandler();
- }
- },
-
- /**
- * Adds a fill to the shape node.
- *
- * @method _setFillProps
- * @param {Object} fill Properties of the `fill` attribute.
- * @private
- */
- _setFillProps: function(fill)
- {
- var isNumber = IS_NUMBER,
- color,
- opacity,
- type;
- if(fill)
- {
- color = fill.color;
- type = fill.type;
- if(type === "linear" || type === "radial")
- {
- this._fillType = type;
- }
- else if(color)
- {
- opacity = fill.opacity;
- if (isNumber(opacity))
- {
- opacity = Math.max(0, Math.min(1, opacity));
- color = this._toRGBA(color, opacity);
- }
- else
- {
- color = TORGB(color);
- }
-
- this._fillColor = color;
- this._fillType = 'solid';
- }
- else
- {
- this._fillColor = null;
- }
- }
- else
- {
- this._fillType = null;
- this._fillColor = null;
- }
- },
-
- /**
- * Specifies a 2d translation.
- *
- * @method translate
- * @param {Number} x The value to transate on the x-axis.
- * @param {Number} y The value to translate on the y-axis.
- */
- translate: function(x, y)
- {
- this._translateX += x;
- this._translateY += y;
- this._addTransform("translate", arguments);
- },
-
- /**
- * Translates the shape along the x-axis. When translating x and y coordinates,
- * use the `translate` method.
- *
- * @method translateX
- * @param {Number} x The value to translate.
- */
- translateX: function(x)
- {
- this._translateX += x;
- this._addTransform("translateX", arguments);
- },
-
- /**
- * Performs a translate on the y-coordinate. When translating x and y coordinates,
- * use the `translate` method.
- *
- * @method translateY
- * @param {Number} y The value to translate.
- */
- translateY: function(y)
- {
- this._translateY += y;
- this._addTransform("translateY", arguments);
- },
-
- /**
- * Skews the shape around the x-axis and y-axis.
- *
- * @method skew
- * @param {Number} x The value to skew on the x-axis.
- * @param {Number} y The value to skew on the y-axis.
- */
- skew: function()
- {
- this._addTransform("skew", arguments);
- },
-
- /**
- * Skews the shape around the x-axis.
- *
- * @method skewX
- * @param {Number} x x-coordinate
- */
- skewX: function()
- {
- this._addTransform("skewX", arguments);
- },
-
- /**
- * Skews the shape around the y-axis.
- *
- * @method skewY
- * @param {Number} y y-coordinate
- */
- skewY: function()
- {
- this._addTransform("skewY", arguments);
- },
-
- /**
- * Rotates the shape clockwise around it transformOrigin.
- *
- * @method rotate
- * @param {Number} deg The degree of the rotation.
- */
- rotate: function()
- {
- this._addTransform("rotate", arguments);
- },
-
- /**
- * Specifies a 2d scaling operation.
- *
- * @method scale
- * @param {Number} val
- */
- scale: function()
- {
- this._addTransform("scale", arguments);
- },
-
- /**
- * Storage for the transform attribute.
- *
- * @property _transform
- * @type String
- * @private
- */
- _transform: "",
-
- /**
- * Adds a transform to the shape.
- *
- * @method _addTransform
- * @param {String} type The transform being applied.
- * @param {Array} args The arguments for the transform.
- * @private
- */
- _addTransform: function(type, args)
- {
- args = Y.Array(args);
- this._transform = Y_LANG.trim(this._transform + " " + type + "(" + args.join(", ") + ")");
- args.unshift(type);
- this._transforms.push(args);
- if(this.initialized)
- {
- this._updateTransform();
- }
- },
-
- /**
- * Applies all transforms.
- *
- * @method _updateTransform
- * @private
- */
- _updateTransform: function()
- {
- var node = this.node,
- key,
- transform,
- transformOrigin = this.get("transformOrigin"),
- matrix = this.matrix,
- i,
- len = this._transforms.length;
-
- if(this._transforms && this._transforms.length > 0)
- {
- for(i = 0; i < len; ++i)
- {
- key = this._transforms[i].shift();
- if(key)
- {
- matrix[key].apply(matrix, this._transforms[i]);
- }
- }
- transform = matrix.toCSSText();
- }
-
- this._graphic.addToRedrawQueue(this);
- transformOrigin = (100 * transformOrigin[0]) + "% " + (100 * transformOrigin[1]) + "%";
- Y_DOM.setStyle(node, "transformOrigin", transformOrigin);
- if(transform)
- {
- Y_DOM.setStyle(node, "transform", transform);
- }
- this._transforms = [];
- },
-
- /**
- * Updates `Shape` based on attribute changes.
- *
- * @method _updateHandler
- * @private
- */
- _updateHandler: function()
- {
- this._draw();
- this._updateTransform();
- },
-
- /**
- * Updates the shape.
- *
- * @method _draw
- * @private
- */
- _draw: function()
- {
- var node = this.node;
- this.clear();
- this._closePath();
- node.style.left = this.get("x") + "px";
- node.style.top = this.get("y") + "px";
- },
-
- /**
- * Completes a shape or drawing
- *
- * @method _closePath
- * @private
- */
- _closePath: function()
- {
- if(!this._methods)
- {
- return;
- }
- var node = this.get("node"),
- w = this._right - this._left,
- h = this._bottom - this._top,
- context = this._context,
- methods = [],
- cachedMethods = this._methods.concat(),
- i,
- j,
- method,
- args,
- argsLen,
- len = 0;
- this._context.clearRect(0, 0, node.width, node.height);
- if(this._methods)
- {
- len = cachedMethods.length;
- if(!len || len < 1)
- {
- return;
- }
- for(i = 0; i < len; ++i)
- {
- methods[i] = cachedMethods[i].concat();
- args = methods[i];
- argsLen = (args[0] === "quadraticCurveTo" || args[0] === "bezierCurveTo") ? args.length : 3;
- for(j = 1; j < argsLen; ++j)
- {
- if(j % 2 === 0)
- {
- args[j] = args[j] - this._top;
- }
- else
- {
- args[j] = args[j] - this._left;
- }
- }
- }
- node.setAttribute("width", Math.min(w, 2000));
- node.setAttribute("height", Math.min(2000, h));
- context.beginPath();
- for(i = 0; i < len; ++i)
- {
- args = methods[i].concat();
- if(args && args.length > 0)
- {
- method = args.shift();
- if(method)
- {
- if(method === "closePath")
- {
- context.closePath();
- this._strokeAndFill(context);
- }
- else if(method && method === "lineTo" && this._dashstyle)
- {
- args.unshift(this._xcoords[i] - this._left, this._ycoords[i] - this._top);
- this._drawDashedLine.apply(this, args);
- }
- else
- {
- context[method].apply(context, args);
- }
- }
- }
- }
-
- this._strokeAndFill(context);
- this._drawingComplete = true;
- this._clearAndUpdateCoords();
- this._updateNodePosition();
- this._methods = cachedMethods;
- }
- },
-
- /**
- * Completes a stroke and/or fill operation on the context.
- *
- * @method _strokeAndFill
- * @param {Context} Reference to the context element of the canvas instance.
- * @private
- */
- _strokeAndFill: function(context)
- {
- if (this._fillType)
- {
- if(this._fillType === "linear")
- {
- context.fillStyle = this._getLinearGradient();
- }
- else if(this._fillType === "radial")
- {
- context.fillStyle = this._getRadialGradient();
- }
- else
- {
- context.fillStyle = this._fillColor;
- }
- context.closePath();
- context.fill();
- }
-
- if (this._stroke) {
- if(this._strokeWeight)
- {
- context.lineWidth = this._strokeWeight;
- }
- context.lineCap = this._linecap;
- context.lineJoin = this._linejoin;
- if(this._miterlimit)
- {
- context.miterLimit = this._miterlimit;
- }
- context.strokeStyle = this._strokeStyle;
- context.stroke();
- }
- },
-
- /**
- * Draws a dashed line between two points.
- *
- * @method _drawDashedLine
- * @param {Number} xStart The x position of the start of the line
- * @param {Number} yStart The y position of the start of the line
- * @param {Number} xEnd The x position of the end of the line
- * @param {Number} yEnd The y position of the end of the line
- * @private
- */
- _drawDashedLine: function(xStart, yStart, xEnd, yEnd)
- {
- var context = this._context,
- dashsize = this._dashstyle[0],
- gapsize = this._dashstyle[1],
- segmentLength = dashsize + gapsize,
- xDelta = xEnd - xStart,
- yDelta = yEnd - yStart,
- delta = Math.sqrt(Math.pow(xDelta, 2) + Math.pow(yDelta, 2)),
- segmentCount = Math.floor(Math.abs(delta / segmentLength)),
- radians = Math.atan2(yDelta, xDelta),
- xCurrent = xStart,
- yCurrent = yStart,
- i;
- xDelta = Math.cos(radians) * segmentLength;
- yDelta = Math.sin(radians) * segmentLength;
-
- for(i = 0; i < segmentCount; ++i)
- {
- context.moveTo(xCurrent, yCurrent);
- context.lineTo(xCurrent + Math.cos(radians) * dashsize, yCurrent + Math.sin(radians) * dashsize);
- xCurrent += xDelta;
- yCurrent += yDelta;
- }
-
- context.moveTo(xCurrent, yCurrent);
- delta = Math.sqrt((xEnd - xCurrent) * (xEnd - xCurrent) + (yEnd - yCurrent) * (yEnd - yCurrent));
-
- if(delta > dashsize)
- {
- context.lineTo(xCurrent + Math.cos(radians) * dashsize, yCurrent + Math.sin(radians) * dashsize);
- }
- else if(delta > 0)
- {
- context.lineTo(xCurrent + Math.cos(radians) * delta, yCurrent + Math.sin(radians) * delta);
- }
-
- context.moveTo(xEnd, yEnd);
- },
-
- /**
- * Returns the bounds for a shape.
- *
- * Calculates the a new bounding box from the original corner coordinates (base on size and position) and the transform matrix.
- * The calculated bounding box is used by the graphic instance to calculate its viewBox.
- *
- * @method getBounds
- * @return Object
- */
- getBounds: function()
- {
- var type = this._type,
- w = this.get("width"),
- h = this.get("height"),
- x = this.get("x"),
- y = this.get("y");
- if(type === "path")
- {
- x = x + this._left;
- y = y + this._top;
- w = this._right - this._left;
- h = this._bottom - this._top;
- }
- return this._getContentRect(w, h, x, y);
- },
-
- /**
- * Calculates the bounding box for the shape.
- *
- * @method _getContentRect
- * @param {Number} w width of the shape
- * @param {Number} h height of the shape
- * @param {Number} x x-coordinate of the shape
- * @param {Number} y y-coordinate of the shape
- * @private
- */
- _getContentRect: function(w, h, x, y)
- {
- var transformOrigin = this.get("transformOrigin"),
- transformX = transformOrigin[0] * w,
- transformY = transformOrigin[1] * h,
- transforms = this.matrix.getTransformArray(this.get("transform")),
- matrix = new Y.Matrix(),
- i,
- len = transforms.length,
- transform,
- key,
- contentRect;
- if(this._type === "path")
- {
- transformX = transformX + x;
- transformY = transformY + y;
- }
- transformX = !isNaN(transformX) ? transformX : 0;
- transformY = !isNaN(transformY) ? transformY : 0;
- matrix.translate(transformX, transformY);
- for(i = 0; i < len; i = i + 1)
- {
- transform = transforms[i];
- key = transform.shift();
- if(key)
- {
- matrix[key].apply(matrix, transform);
- }
- }
- matrix.translate(-transformX, -transformY);
- contentRect = matrix.getContentRect(w, h, x, y);
- return contentRect;
- },
-
- /**
- * Places the shape above all other shapes.
- *
- * @method toFront
- */
- toFront: function()
- {
- var graphic = this.get("graphic");
- if(graphic)
- {
- graphic._toFront(this);
- }
- },
-
- /**
- * Places the shape underneath all other shapes.
- *
- * @method toFront
- */
- toBack: function()
- {
- var graphic = this.get("graphic");
- if(graphic)
- {
- graphic._toBack(this);
- }
- },
-
- /**
- * Parses path data string and call mapped methods.
- *
- * @method _parsePathData
- * @param {String} val The path data
- * @private
- */
- _parsePathData: function(val)
- {
- var method,
- methodSymbol,
- args,
- commandArray = Y.Lang.trim(val.match(SPLITPATHPATTERN)),
- i,
- len,
- str,
- symbolToMethod = this._pathSymbolToMethod;
- if(commandArray)
- {
- this.clear();
- len = commandArray.length || 0;
- for(i = 0; i < len; i = i + 1)
- {
- str = commandArray[i];
- methodSymbol = str.substr(0, 1);
- args = str.substr(1).match(SPLITARGSPATTERN);
- method = symbolToMethod[methodSymbol];
- if(method)
- {
- if(args)
- {
- this[method].apply(this, args);
- }
- else
- {
- this[method].apply(this);
- }
- }
- }
- this.end();
- }
- },
-
- /**
- * Destroys the shape instance.
- *
- * @method destroy
- */
- destroy: function()
- {
- var graphic = this.get("graphic");
- if(graphic)
- {
- graphic.removeShape(this);
- }
- else
- {
- this._destroy();
- }
- },
-
- /**
- * Implementation for shape destruction
- *
- * @method destroy
- * @protected
- */
- _destroy: function()
- {
- if(this.node)
- {
- Y.one(this.node).remove(true);
- this._context = null;
- this.node = null;
- }
- }
- }, Y.CanvasDrawing.prototype));
-
- CanvasShape.ATTRS = {
- /**
- * An array of x, y values which indicates the transformOrigin in which to rotate the shape. Valid values range between 0 and 1 representing a
- * fraction of the shape's corresponding bounding box dimension. The default value is [0.5, 0.5].
- *
- * @config transformOrigin
- * @type Array
- */
- transformOrigin: {
- valueFn: function()
- {
- return [0.5, 0.5];
- }
- },
-
- /**
- * <p>A string containing, in order, transform operations applied to the shape instance. The `transform` string can contain the following values:
- *
- * <dl>
- * <dt>rotate</dt><dd>Rotates the shape clockwise around it transformOrigin.</dd>
- * <dt>translate</dt><dd>Specifies a 2d translation.</dd>
- * <dt>skew</dt><dd>Skews the shape around the x-axis and y-axis.</dd>
- * <dt>scale</dt><dd>Specifies a 2d scaling operation.</dd>
- * <dt>translateX</dt><dd>Translates the shape along the x-axis.</dd>
- * <dt>translateY</dt><dd>Translates the shape along the y-axis.</dd>
- * <dt>skewX</dt><dd>Skews the shape around the x-axis.</dd>
- * <dt>skewY</dt><dd>Skews the shape around the y-axis.</dd>
- * <dt>matrix</dt><dd>Specifies a 2D transformation matrix comprised of the specified six values.</dd>
- * </dl>
- * </p>
- * <p>Applying transforms through the transform attribute will reset the transform matrix and apply a new transform. The shape class also contains
- * corresponding methods for each transform that will apply the transform to the current matrix. The below code illustrates how you might use the
- * `transform` attribute to instantiate a recangle with a rotation of 45 degrees.</p>
- var myRect = new Y.Rect({
- type:"rect",
- width: 50,
- height: 40,
- transform: "rotate(45)"
- };
- * <p>The code below would apply `translate` and `rotate` to an existing shape.</p>
-
- myRect.set("transform", "translate(40, 50) rotate(45)");
- * @config transform
- * @type String
- */
- transform: {
- setter: function(val)
- {
- this.matrix.init();
- this._transforms = this.matrix.getTransformArray(val);
- this._transform = val;
- return val;
- },
-
- getter: function()
- {
- return this._transform;
- }
- },
-
- /**
- * Dom node for the shape
- *
- * @config node
- * @type HTMLElement
- * @readOnly
- */
- node: {
- readOnly: true,
-
- getter: function()
- {
- return this.node;
- }
- },
-
- /**
- * Unique id for class instance.
- *
- * @config id
- * @type String
- */
- id: {
- valueFn: function()
- {
- return Y.guid();
- },
-
- setter: function(val)
- {
- var node = this.node;
- if(node)
- {
- node.setAttribute("id", val);
- }
- return val;
- }
- },
-
- /**
- * Indicates the width of the shape
- *
- * @config width
- * @type Number
- */
- width: {
- value: 0
- },
-
- /**
- * Indicates the height of the shape
- *
- * @config height
- * @type Number
- */
- height: {
- value: 0
- },
-
- /**
- * Indicates the x position of shape.
- *
- * @config x
- * @type Number
- */
- x: {
- value: 0
- },
-
- /**
- * Indicates the y position of shape.
- *
- * @config y
- * @type Number
- */
- y: {
- value: 0
- },
-
- /**
- * Indicates whether the shape is visible.
- *
- * @config visible
- * @type Boolean
- */
- visible: {
- value: true,
-
- setter: function(val){
- var node = this.get("node"),
- visibility = val ? "visible" : "hidden";
- if(node)
- {
- node.style.visibility = visibility;
- }
- return val;
- }
- },
-
- /**
- * Contains information about the fill of the shape.
- * <dl>
- * <dt>color</dt><dd>The color of the fill.</dd>
- * <dt>opacity</dt><dd>Number between 0 and 1 that indicates the opacity of the fill. The default value is 1.</dd>
- * <dt>type</dt><dd>Type of fill.
- * <dl>
- * <dt>solid</dt><dd>Solid single color fill. (default)</dd>
- * <dt>linear</dt><dd>Linear gradient fill.</dd>
- * <dt>radial</dt><dd>Radial gradient fill.</dd>
- * </dl>
- * </dd>
- * </dl>
- * <p>If a `linear` or `radial` is specified as the fill type. The following additional property is used:
- * <dl>
- * <dt>stops</dt><dd>An array of objects containing the following properties:
- * <dl>
- * <dt>color</dt><dd>The color of the stop.</dd>
- * <dt>opacity</dt><dd>Number between 0 and 1 that indicates the opacity of the stop. The default value is 1.
- * Note: No effect for IE 6 - 8</dd>
- * <dt>offset</dt><dd>Number between 0 and 1 indicating where the color stop is positioned.</dd>
- * </dl>
- * </dd>
- * <p>Linear gradients also have the following property:</p>
- * <dt>rotation</dt><dd>Linear gradients flow left to right by default. The rotation property allows you to change the
- * flow by rotation. (e.g. A rotation of 180 would make the gradient pain from right to left.)</dd>
- * <p>Radial gradients have the following additional properties:</p>
- * <dt>r</dt><dd>Radius of the gradient circle.</dd>
- * <dt>fx</dt><dd>Focal point x-coordinate of the gradient.</dd>
- * <dt>fy</dt><dd>Focal point y-coordinate of the gradient.</dd>
- * </dl>
- * <p>The corresponding `SVGShape` class implements the following additional properties.</p>
- * <dl>
- * <dt>cx</dt><dd>
- * <p>The x-coordinate of the center of the gradient circle. Determines where the color stop begins. The default value 0.5.</p>
- * <p><strong>Note: </strong>Currently, this property is not implemented for corresponding `CanvasShape` and
- * `VMLShape` classes which are used on Android or IE 6 - 8.</p>
- * </dd>
- * <dt>cy</dt><dd>
- * <p>The y-coordinate of the center of the gradient circle. Determines where the color stop begins. The default value 0.5.</p>
- * <p><strong>Note: </strong>Currently, this property is not implemented for corresponding `CanvasShape` and `VMLShape`
- * classes which are used on Android or IE 6 - 8.</p>
- * </dd>
- * </dl>
- * <p>These properties are not currently implemented in `CanvasShape` or `VMLShape`.</p>
- *
- * @config fill
- * @type Object
- */
- fill: {
- valueFn: "_getDefaultFill",
-
- setter: function(val)
- {
- var fill,
- tmpl = this.get("fill") || this._getDefaultFill();
- fill = (val) ? Y.merge(tmpl, val) : null;
- if(fill && fill.color)
- {
- if(fill.color === undefined || fill.color === "none")
- {
- fill.color = null;
- }
- }
- this._setFillProps(fill);
- return fill;
- }
- },
-
- /**
- * Contains information about the stroke of the shape.
- * <dl>
- * <dt>color</dt><dd>The color of the stroke.</dd>
- * <dt>weight</dt><dd>Number that indicates the width of the stroke.</dd>
- * <dt>opacity</dt><dd>Number between 0 and 1 that indicates the opacity of the stroke. The default value is 1.</dd>
- * <dt>dashstyle</dt>Indicates whether to draw a dashed stroke. When set to "none", a solid stroke is drawn. When set
- * to an array, the first index indicates the length of the dash. The second index indicates the length of gap.
- * <dt>linecap</dt><dd>Specifies the linecap for the stroke. The following values can be specified:
- * <dl>
- * <dt>butt (default)</dt><dd>Specifies a butt linecap.</dd>
- * <dt>square</dt><dd>Specifies a sqare linecap.</dd>
- * <dt>round</dt><dd>Specifies a round linecap.</dd>
- * </dl>
- * </dd>
- * <dt>linejoin</dt><dd>Specifies a linejoin for the stroke. The following values can be specified:
- * <dl>
- * <dt>round (default)</dt><dd>Specifies that the linejoin will be round.</dd>
- * <dt>bevel</dt><dd>Specifies a bevel for the linejoin.</dd>
- * <dt>miter limit</dt><dd>An integer specifying the miter limit of a miter linejoin. If you want to specify a linejoin
- * of miter, you simply specify the limit as opposed to having separate miter and miter limit values.</dd>
- * </dl>
- * </dd>
- * </dl>
- *
- * @config stroke
- * @type Object
- */
- stroke: {
- valueFn: "_getDefaultStroke",
-
- setter: function(val)
- {
- var tmpl = this.get("stroke") || this._getDefaultStroke(),
- wt;
- if(val && val.hasOwnProperty("weight"))
- {
- wt = parseInt(val.weight, 10);
- if(!isNaN(wt))
- {
- val.weight = wt;
- }
- }
- val = (val) ? Y.merge(tmpl, val) : null;
- this._setStrokeProps(val);
- return val;
- }
- },
-
- //Not used. Remove in future.
- autoSize: {
- value: false
- },
-
- // Only implemented in SVG
- // Determines whether the instance will receive mouse events.
- //
- // @config pointerEvents
- // @type string
- //
- pointerEvents: {
- value: "visiblePainted"
- },
-
- /**
- * Represents an SVG Path string. This will be parsed and added to shape's API to represent the SVG data across all
- * implementations. Note that when using VML or SVG implementations, part of this content will be added to the DOM using
- * respective VML/SVG attributes. If your content comes from an untrusted source, you will need to ensure that no
- * malicious code is included in that content.
- *
- * @config data
- * @type String
- */
- data: {
- setter: function(val)
- {
- if(this.get("node"))
- {
- this._parsePathData(val);
- }
- return val;
- }
- },
-
- /**
- * Reference to the container Graphic.
- *
- * @config graphic
- * @type Graphic
- */
- graphic: {
- readOnly: true,
-
- getter: function()
- {
- return this._graphic;
- }
- }
- };
- Y.CanvasShape = CanvasShape;
-
-