File: tree/js/plugins/tree-lazy.js
- /*jshint expr:true, maxlen:200, onevar:false */
-
- /**
- Provides `Plugin.Tree.Lazy`, a plugin for `Tree.Openable` that makes it easy to
- lazily load and populate the contents of tree nodes the first time they're
- opened.
-
- @module tree
- @submodule tree-lazy
- **/
-
- /**
- A plugin for `Tree.Openable` that makes it easy to lazily load and populate the
- contents of tree nodes the first time they're opened.
-
- ### Example
-
- YUI().use('jsonp', 'tree-openable', 'tree-lazy', function (Y) {
- var Tree = Y.Base.create('openableTree', Y.Tree, [Y.Tree.Openable]),
- tree = new Tree();
-
- tree.plug(Y.Plugin.Tree.Lazy, {
-
- // Custom function that Plugin.Tree.Lazy will call when it needs to
- // load the children for a node.
- load: function (node, callback) {
- // Request the data for this node's children via JSONP.
- Y.jsonp('http://example.com/api/data?callback={callback}', function (data) {
- // If we didn't get any data back, treat this as an error.
- if (!data) {
- callback(new Error('No data!'));
- return;
- }
-
- // Append the children to the node (assume `data.children` is
- // an array of child node data for the sake of this example).
- node.append(data.children);
-
- // Call the callback function to tell Plugin.Tree.Lazy that
- // we're done loading data.
- callback();
- });
- }
-
- });
- });
-
- @class Plugin.Tree.Lazy
- @param {Object} config Config object.
-
- @param {Function} config.load Custom `load()` function that will be called
- when a node's children need to be loaded. This function must call the
- provided callback to indicate completion.
-
- @param {Function} config.load.callback Callback function. The custom
- `load()` function must call this callback to indicate completion.
-
- @param {Error} [config.load.callback.err] Error object. If provided,
- the load action will be considered a failure, and an `error`
- event will be fired. Omit this argument (or set it to `null`) to
- indicate success.
-
- @extends Plugin.Base
- @constructor
- **/
-
- /**
- Fired just before the custom `load()` method is called to load child nodes for a
- node.
-
- Calling `preventDefault()` on this event's facade will cancel the load action
- and prevent the `load()` method from being called.
-
- @event beforeLoad
- @param {Tree.Node} node Tree node whose children will be loaded.
- @preventable _defBeforeLoadFn
- **/
- var EVT_BEFORE_LOAD = 'beforeLoad';
-
- /**
- Fired when the `load()` method indicates there was an error loading child nodes.
-
- @event error
- @param {Error} error Error provided by the `load()` method.
- @param {String} src Source of the error (defaults to "load").
- **/
- var EVT_ERROR = 'error';
-
- /**
- Fired after child nodes have finished loading and have been added to the tree.
-
- @event load
- @param {Tree.Node} node Tree node whose children have been loaded.
- **/
- var EVT_LOAD = 'load';
-
- Y.namespace('Plugin.Tree').Lazy = Y.Base.create('lazyTreePlugin', Y.Plugin.Base, [], {
- // -- Lifecycle Methods ----------------------------------------------------
- initializer: function (config) {
- this._host = config.host;
-
- if (config.load) {
- this.load = config.load;
- }
-
- // Make sure we've been plugged into a Tree that mixes in the
- // Tree.Openable extension.
- if (!this._host.openNode) {
- Y.log("Plugin.Tree.Lazy was plugged into a Tree that doesn't mix in the Tree.Openable extension. This probably won't do you much good.", 'warn', 'tree-lazy');
- }
-
- this._published = {};
- this._attachEvents();
- },
-
- // -- Public Methods -------------------------------------------------------
- load: function (node, callback) {
- callback(new Error('Plugin.Tree.Lazy: Please provide a custom `load` method when instantiating this plugin.'));
- },
-
- // -- Protected Methods ----------------------------------------------------
- _attachEvents: function () {
- this.onHostEvent('open', this._onOpen);
- },
-
- // -- Protected Event Handlers ---------------------------------------------
- _onOpen: function (e) {
- var node = e.node;
-
- // Nothing to do if this node can't have children or if its children
- // have already been (or are already being) loaded.
- if (!node.canHaveChildren || node.state.loaded || node.state.loading) {
- return;
- }
-
- if (!this._published[EVT_BEFORE_LOAD]) {
- this._published[EVT_BEFORE_LOAD] = this.publish(EVT_BEFORE_LOAD, {
- defaultFn: this._defLoadingFn
- });
- }
-
- this.fire(EVT_BEFORE_LOAD, {node: node});
- },
-
- // -- Default Event Handlers -----------------------------------------------
- _defLoadingFn: function (e) {
- var node = e.node,
- self = this;
-
- node.state.loading = true;
-
- this.load(node, function (err) {
- delete node.state.loading;
-
- if (err) {
- self.fire(EVT_ERROR, {
- error: err,
- src : 'load'
- });
-
- return;
- }
-
- node.state.loaded = true;
-
- self.fire(EVT_LOAD, {node: node});
- });
- }
- }, {
- NS: 'lazy'
- });
-
-